I’m sure that you often use blueprints or any other references images during modeling a car or anything else. Unfortunately often after putting those images into 3ds max the quality is much worse than in windows explorer. How to fix it? This can be fixed very quickly and it isn’t complicated so let’s do this!
Now it’s time to create specular map. First of all I need to explain, why you have to use this type of map. When you are using a bump map, in most cases you will have to use also a specular map, which is made of the same diffuse map as a bump map. But […]
For the purpose of creating visualization often you’ll need a bump and specular map. Bump map gives an optical bump effect without changing the shape of the model, for example leather or wood. Specular map causes that the light refracts more naturally for example, take a look how light is refracting on the leather chair, […]
First of all, I apologize for any grammatical errors which may be found in this text: P It’s my first translations so please be nice to me ;P I will describe for you with briefly and clearly as to what is in drop-down tab maps. In detail I will only describe those which I use […]
Audi TTs 2015 – step by step!
/0 Comments/in Making Of /by Michał SzymańskiImproving the quality of blueprints
/0 Comments/in 3ds max, Advices /by Michał SzymańskiI’m sure that you often use blueprints or any other references images during modeling a car or anything else. Unfortunately often after putting those images into 3ds max the quality is much worse than in windows explorer. How to fix it? This can be fixed very quickly and it isn’t complicated so let’s do this!
Creating specular map – photoshop tutorial
/0 Comments/in Materials, Photoshop, Tutorials /by Michał SzymańskiNow it’s time to create specular map. First of all I need to explain, why you have to use this type of map. When you are using a bump map, in most cases you will have to use also a specular map, which is made of the same diffuse map as a bump map. But […]
Creating bump maps – photoshop tutorial
/0 Comments/in Materials, Photoshop, Tutorials /by Michał SzymańskiFor the purpose of creating visualization often you’ll need a bump and specular map. Bump map gives an optical bump effect without changing the shape of the model, for example leather or wood. Specular map causes that the light refracts more naturally for example, take a look how light is refracting on the leather chair, […]
Vray material – maps rollout
/0 Comments/in Materials, Vray /by Michał SzymańskiFirst of all, I apologize for any grammatical errors which may be found in this text: P It’s my first translations so please be nice to me ;P I will describe for you with briefly and clearly as to what is in drop-down tab maps. In detail I will only describe those which I use […]